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I've heard rumors that part of why iOS 7 was so garish is because Dye's background was in product packaging so his team were doing design reviews on paper and d
by ndiddy 10mo ago
I've heard rumors that part of why iOS 7 was so garish is because Dye's background was in product packaging so his team were doing design reviews on paper and didn't realize that the colors would look different on device due to CMYK vs RGB. Not sure if it's ever been confirmed but it would explain a lot.
- kridsdale1 10mo agoI was in the room for a few design reviews for my part of iOS 7 (I was an engineer writing the new screens). Everything was done on a 90+ inch HDTV that we AirPlayed from our Macs or iPhones to for the room to view. Not printed, though the design studio walls were covered in printed explorations of variations of concepts, that is true. Dye was the senior rep of the Design org present and commenting on all our software progress. I never once encountered Ive.
- ndiddy 10mo agoThanks for the clarification! Out of curiosity, do you have any other insight into how/why iOS 7 turned out the way it did? What was the internal attitude towards it like?
- trinix912 10mo agoI find it hard to believe that Dye would be so incompetent to not even know about CMYK vs RGB. How did he even get hired by Apple?