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I am the same, now. But I did have it working previously on Nvidia and it was good enough. I’ve also used the TILE patch at work and that seemed pretty good on
by badgersnake 10mo ago
I am the same, now. But I did have it working previously on Nvidia and it was good enough. I’ve also used the TILE patch at work and that seemed pretty good on the 5k screens they have there.
I switched to get support for different scaling on different outputs and I have gone back.
- sylware 10mo agoThe right way to handle high DPI is at the GUI toolkit level. Scaling in the compositor is just a dirty fix for legacy apps.
- badgersnake 9mo agoStill waiting for that one, meanwhile in Wayland land, everything just works.
- sylware 9mo agoAre your sure GTK+ or the EFL (enlightenment) or etc do not handle properly DPI based rendering?