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Show HN: An experimental "Vine for micro-games"
My original idea: we have Twitter/X for text, Vine for short video... what if there were a social-style feed for user-submitted tiny browser games?
* Build a game in a few hours
* Hard 500kb limit (including graphics)
* Fully sandboxed iframes (safety: no cookies, no network)
* Infinite scroll: jump into a game, play briefly, scroll on
* CDN-served games
Live site with some reference games I've made: https://xelly.games https://xelly.games
(feel free to use a temporary email site if you don't want to use your real email)
Dev docs: https://xelly-games.github.io/ https://xelly-games.github.io/
Tech: Svelte (FE) + Clojure (BE)
This is an experimental idea but production ready. Feedback or games welcome!
- atdixon 9mo agoA quick clarification / extra context: This is intentionally experimental and dev-first, not a startup pitch. Games are uploaded as static artifacts and run fully sandboxed in iframes (allow-scripts only) with no cookies or network access. One unexpectedly hard/fun problem: making infinite scroll work well with lots of <canvas> on mobile (solved by caching/reusing iframes) I'm not a game developer but writing/porting the (low-fi) reference games on the site took a few hours per game and reminded me how much fun programming can be. Happy to answer questions or dig into the tech if ppl are curious.