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Still, let say I create a game called "Run, run" which I explain in my description as: "The most fun way to play monopoly on your iphone" "But what is Mon
by d0m 14y ago
Still, let say I create a game called "Run, run" which I explain in my description as:
"The most fun way to play monopoly on your iphone"
"But what is Monopoly?"
"You and your friends split into two teams. [...]"
I just copied a very popular game but changed the medium of how to play it. But then, again, it's more by curiosity that I'm asking this.
- sadga 14y agoGame mechanics are not copyrightable. A concrete expression of the rules is copyrightable (you can't copy-paste Monopoly's rule book), as is artwork. "Play-alike" games are in the clear. "Look-alike" games are not. I wouldn't say "play monopoly". I'd say "play a property-trading game like Monopoly".