3 ms·
At least with CRTs, it's not just the imagination. It's the actual analogue interpolation creating a different image than the raw pixel-perfect without blurring
by xboxnolifes 10mo ago
At least with CRTs, it's not just the imagination. It's the actual analogue interpolation creating a different image than the raw pixel-perfect without blurring/smoothing.
This video and timestamp comes to mind: https://youtu.be/2sxKJeYSBmI?si=ikuOuZl-Ho5_VK4k&t=1613 https://youtu.be/2sxKJeYSBmI?si=ikuOuZl-Ho5_VK4k&t=1613
- numpad0 10mo agoobligatory supplement: everyone used CRTs for monitors back then, albeit of different resolutions for PCs and for watching TVs. It's not like devs had to mentally simulate the effect.