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Show HN: I made Unmentionables, a free Taboo game for iPhone
- mergesort 14y agoUnmentionables gives Taboo a 21st century makeover. Marathon Mode, in app purchases that are a lot cheaper than Taboo, and something you can take anywhere you go. I'm an iPhone developer, but did the designs myself, so feedback on that would be helpful too. It's available for download at: http://bit.ly/unmentionables http://bit.ly/unmentionables
- lewispollard 14y agoLooks nice, but I think you should put a description of what Taboo is exactly. I don't know whether it's a well-known US game but as a Brit I've never heard of it and I'm still not enlightened as to exactly what the game is! I'll google it and probably download the app shortly.
- mergesort 14y agoI have a description, but the about page was too cluttered when I put it in, so I figured if people are finding the game, they probably know what it is. I'm still not sure whether to put it in or not, but that is a valid point for sure.
- ahallerberg 14y agoDefinitely agreed with the above comment. Telling a story about what the game actually is is more powerful than inputting a list of facts.
- mergesort 14y agoPeer pressure got to me. Added a description on the main page. Thanks for the advice.
- ianferrel 14y agoI tried downloading the free pack from within the app, and it crashed out to Springboard. iPhone 4S iOS 5.0.1
- mergesort 14y agoWill look into that, thanks. Out of debugging curiosity, jailbroken?
- ianferrel 14y agoYep.
- mergesort 14y agoThat makes it trickier, but there's a slightly tricky asynchronous connection function I wrote to download the packs. I'm hoping that's not it interfering with something you have installed via Cydia/Mobile Substrate. Do you know what you have installed perchance?
- d0m 14y agoGreat. But what about Taboo's copyright? (Just wondering)
- mergesort 14y agoTaboo has a trademark, not a copyright. So everywhere I use the word Taboo, I add the trademark symbol (except one screen, which has been fixed but not submitted).
- joechip 14y agoYou are correct there is no copyright to the game per se - but - don't forget that literary and pictorial expressions associated to the game can be subject to copyright: http://www.copyright.gov/fls/fl108.html http://www.copyright.gov/fls/fl108.html I hope you have consulted a lawyer regarding this because Taboo is published by Hasbro.
- d0m 14y agoStill, let say I create a game called "Run, run" which I explain in my description as: "The most fun way to play monopoly on your iphone" "But what is Monopoly?" "You and your friends split into two teams. [...]" I just copied a very popular game but changed the medium of how to play it. But then, again, it's more by curiosity that I'm asking this.
- sadga 14y agoGame mechanics are not copyrightable. A concrete expression of the rules is copyrightable (you can't copy-paste Monopoly's rule book), as is artwork. "Play-alike" games are in the clear. "Look-alike" games are not. I wouldn't say "play monopoly". I'd say "play a property-trading game like Monopoly".
- dmix 14y agoYou should show an example card.
- jh3 14y agoYour copyright notice is in a weird spot in Chrome. Here's what I see: http://i.imgur.com/LfQEB.png http://i.imgur.com/LfQEB.png
- mergesort 14y agoStrange, I'm not seeing it on Chrome for Mac. http://i.imgur.com/oGSqo.png http://i.imgur.com/oGSqo.png
- dpark 14y ago"Taboo" is a registered trademark. You're probably legally in the clear to describe your game as "Taboo-like", but if your app becomes at all popular, you're likely to get a C&D if not outright sued for using the term "Taboo" so freely throughout your app.
- nosecreek 14y agoI like it. I especially appreciate that you have a free play mode. I think this could be good for road trips. Smart to have the free cards as a motivation to allow push notifications. The idea of user submitted cards is kinda neat too.