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I was thinking 10K copies as a metric for even modest "success" for a game, but you're right about the expenses and income... That said, depending on where you
by tracker1 10mo ago
I was thinking 10K copies as a metric for even modest "success" for a game, but you're right about the expenses and income... That said, depending on where you live, that's a pretty good income.
- johndough 10mo agoIn 2021, only the top 8 % of games sold 10k copies or more, so if you were among them, you were quite successful. Source: https://app.sensortower.com/vgi/insights/article/video-game-insights-2021-market-report https://app.sensortower.com/vgi/insights/article/video-game-... In addition, a large fraction of those 8 % were probably games by AAA studios, so your chances as an indie dev are even lower.