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Stardew is probably one of the most (if not the most) popular game ever made with MonoGame AAA studios don't really use MonoGame.
by mpeg 9mo ago
Stardew is probably one of the most (if not the most) popular game ever made with MonoGame
AAA studios don't really use MonoGame.
- willis936 9mo agoTheir point wasn't about MonoGame. Do AAA studios really not use any open source tools?
- NSUserDefaults 9mo agoMany use Dear ImGui for example and some do donate afaik.
- mpeg 9mo agoThey use a lot of open source libraries, yes, but I think it's about how much of the end product depends on the OSS tool/library. Studios using unreal engine probably don't use that much critical OSS directly – their licensed software probably does. And the software vendors / big studios do donate to tools they depend on, for instance Epic Games donated $1.2m to Blender
- PurpleRamen 9mo agoAAA usually goes with AAA-tools and frameworks. So Unity, Unreal Engine or even their own engine. OSS might be used, but for smaller parts or as tools for producing their stuff (like browser, editor, etc.). So while they sometimes donate, there is not much reason to give a big sum to a single project. They might be even donating more overall, but separated on multiple different projects.
- deleted 9mo ago[deleted]
- lostmsu 9mo agoSecond would be Terraria (originally made for XNA).
- oceansky 9mo agoStardew valley was also originally XNA
- wsc981 9mo agoAnother one would be Bastion - code is even open source [0]. --- [0]: https://www.supergiantgames.com/blog/bastions-open-source-branch-for-monogame/ https://www.supergiantgames.com/blog/bastions-open-source-br...
- ZiiS 9mo agoBy sales it is the 17th most popular game accross all systems and all history. But I think Terraria beats it even on Mono