3 ms·
Very interesting, I'm wondering how that would feel in XR! I already have quite a few demos with manipulating files, e.g. Immersive file browser (via remote We
by utopiah 10mo ago
Very interesting, I'm wondering how that would feel in XR!
I already have quite a few demos with manipulating files, e.g. Immersive file browser (via remote WebDAV directories) https://video.benetou.fr/w/rHZTnX5MnHdWvWTPa2Rsw4 https://video.benetou.fr/w/rHZTnX5MnHdWvWTPa2Rsw4 so curious how I could try that there.
In WebXR there is no pressure value but maybe more fingers could be needed. Also maybe for heavier files there could be some "lag" where the cube representing the file does follow the pinched fingers but with some delay proportional to the file size. Any suggestion welcomed!
- LoganDark 10mo agoI wish more VR headsets would borrow from Windows Mixed Reality which has an analog grip value.
- shiveeshfotedar 10mo agoCheck this project out : https://www.youtube.com/watch?v=4ev0w_tbuw8 https://www.youtube.com/watch?v=4ev0w_tbuw8
- utopiah 10mo agoNeat, I'd happily tinker with one but that's quite a demanding setup. From what I can tell from ManusVR and similar haptic devices there is no consumer driven cost dropping curve, unlike screen resolution thanks to mobile phones, that allow these to benefit from the same miniaturization and democratization as other things (screen, CPU/GPU, IMUs and other sensors). Maybe some MEMS breakthrough will enable cheap high resolution haptics but for now it remains bulky and expensive.