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I read the text as saying the object size can be less or equal to returned memory size. Anyway, section 7 is library. As you say, replacing through loading is a
by 112233 10mo ago
I read the text as saying the object size can be less or equal to returned memory size.
Anyway, section 7 is library. As you say, replacing through loading is a common thing to do — surely compiler is not free to simply elide external library function at will? This is not C++ after all, it must be sensible
- shakna 10mo agoIf the function is equivalent to a no-op, and not explicitly marked as volatile for side-effects, it absolutely can elide it. If there is a side-effect in hardware or wider systems like the OS, then it must be marked as volatile. If the code is just code, then a function call that does effectively nothing, will probably become nothing. That was one of the first optimisations we had, back with Fortran and COBOL. Before C existed - and as B started life as a stripped down Fortran compiler, the history carried through. The K&R book describes the buddy system for malloc, and how its design makes it suitable for compiler optimisations - including ignoring a write to a pointer that does nothing, because the pointer will no longer be valid.
- pklausler 10mo agoWhere exactly does K&R specify the buddy system?
- 112233 10mo agoYou are literally scaring me now. I'd understand such things being done when statically linking or running JIT, but for "normal" program which function implementation malloc() will link against is not known during compilation. How can compiler go, like, "eh, I'll assume free(malloc(x)) is NOP and drop it" and not break most existing code?
- aw1621107 10mo ago> but for "normal" program which function implementation malloc() will link against is not known during compilation. How can compiler go, like, "eh, I'll assume free(malloc(x)) is NOP and drop it" and not break most existing code? I'd suspect that eliding suitable malloc/free pairs would not break most existing code because most existing code simply does not depend on malloc/free doing anything other than and/or beyond what the C standard requires. How would you propose that eliding free(malloc(x)) would break "most" existing code, anyways?
- 112233 10mo agoAs an example, user kentonv wrote: "I patched the memory allocator used by the Cloudflare Workers runtime to overwrite all memory with a static byte pattern on free". And compiler would, like, "nah, let's leave all that data on stack". Or somebody would try to plug in mimalloc/jemalloc or a debug allocator and wonder what's going on.
- fluoridation 9mo ago>As an example, user kentonv wrote: "I patched the memory allocator used by the Cloudflare Workers runtime to overwrite all memory with a static byte pattern on free". And compiler would, like, "nah, let's leave all that data on stack". Such a program would continue to function as normal; the dirty data would just be left on the stack. If the developer wants to clear that data too, they'd just have to modify the compiler to overwrite the stack just before (or just after) moving the stack pointer. >Or somebody would try to plug in mimalloc/jemalloc or a debug allocator and wonder what's going on. Again, that wouldn't be broken. They would see that no dynamic allocations were performed during that particular section. Which would be correct.
- aw1621107 9mo agoI'm a bit skeptical either example is representative of "most" existing software. If anything, the mere existence of __builtin_malloc and its default use should hint that most existing software doesn't care about malloc/free actually being called. That being said... > As an example, user kentonv wrote: "I patched the memory allocator used by the Cloudflare Workers runtime to overwrite all memory with a static byte pattern on free". And compiler would, like, "nah, let's leave all that data on stack". Strictly speaking, I don't think eliding malloc/free would "break" those programs because that behavior is there for security if/when something else goes wrong, not as part of the software's regular intended functionality (or at least I sure hope nothing relies on that behavior for proper functioning!). > Or somebody would try to plug in mimalloc/jemalloc [] and wonder what's going on. Why would mimalloc/jemalloc/some other general-purpose allocator care that it doesn't have to execute a matching malloc/free pair any more than the default allocator? I'm not sure debug allocators would care either? If you're trying to debug mismatched malloc/free pairs then the ones the compiler elides are the ones you don't care about anyways since those are the ones that can be statically proven to be "self-contained" and/or correct. If you're gathering statistics then you probably care more about the malloc/free calls that do occur (i.e., the ones that can't be elided), not those that don't. In any case, if you want to use a malloc/free implementation that promises more than the C standard does (e.g., special byte pattern on free, statistics/debug info tracking, etc.) there's always -fno-builtin-malloc (or memset_explicit if you're lucky enough to be using C23). Of course, the tradeoff is that you give up some potential performance.