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I didn't say you or me, I said anyone. They need someone to believe them, otherwise no one will care when they complain about lost sales.
by BrenBarn 10mo ago
I didn't say you or me, I said anyone. They need someone to believe them, otherwise no one will care when they complain about lost sales.
- sokoloff 10mo agoThat’s my point: they don’t need people to care. They just need law makers to support IP/DRM laws that allow them to continue to operate. (I made games for a while at a small studio; I understand some of the pressures that studios are under and don’t support piracy of games.) And they can get that support without publicly releasing detailed time-series sales data.
- fc417fc802 10mo agoIt doesn't add up though. If they were actually dependent on DRM as described then broad public support would be a massive benefit to them. Yet seemingly none of the many studios out there publicize such data. And this comment section is full of hand waving about "well I can't provide actual data but I talked to someone who said ..." it sure looks like BS to me.
- sokoloff 10mo agoWhat form would this “massive benefit” take? What change would their CFO see on their spreadsheets from this massive benefit?