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don't use LLMs for Godot game programming. edit: Major engine changes have occurred after the models were trained, so you will often be given code that refers
by jennyholzer3 10mo ago
don't use LLMs for Godot game programming.
edit: Major engine changes have occurred after the models were trained, so you will often be given code that refers to nonexistent constants and functions and which is not aware of useful new features.