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> And somehow above doesn't prevent games being released that can scale according to the hardware and aren't tied to a specific hardware generation target. Unt
by fao_ 10mo ago
> And somehow above doesn't prevent games being released that can scale according to the hardware and aren't tied to a specific hardware generation target.
Until the Steam Deck came out, I had no hope of playing a game like Sekiro. And even then, the machine I built to play Seikro would not then have also played the second Spiderman game, because those are different console generations.
Now, both are targeted in part at the Steam Deck, and it can run both of them. This actually is a huge boon for the industry, and like I said,
> Part of the point and usefulness is having a stable target for developers to aim at, that they can test performance on