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A few ps3 games I've seen had 4GB or more binaries. This was a problem because code signing meant it needed to be completely replaced by updates.
by throwawaymobule 9mo ago
A few ps3 games I've seen had 4GB or more binaries.
This was a problem because code signing meant it needed to be completely replaced by updates.
- swiftcoder 9mo ago> A few ps3 games I've seen had 4GB or more binaries. Is this because they are embedding assets into the binary? I find it hard to believe anyone was carrying around enough code to fill 4GB in the PS3 era...
- throwawaymobule 9mo agoI assume so, there were rarely any other files on the disc in this case. It varied between games, one of the battlefields (3 or bad company 2) was what I was thinking of. It generally improved with later releases. The 4GB file size was significant, since it meant I couldn't run them from a backup on a fat32 usb drive. There are workarounds for many games nowadays.