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I wouldn't call it nonsensical to target WebGPU. If you aren't on the bleeding edge for features, its overhead is pretty low and there's value in having one per
by StilesCrisis 10mo ago
I wouldn't call it nonsensical to target WebGPU. If you aren't on the bleeding edge for features, its overhead is pretty low and there's value in having one perfectly-consistent API that works pretty well everywhere. (Similar to OpenGL)