3 ms·
The game is client side, and the stats are stored in a tiny Pocketbase instance. Ensuring the stats aren't spammed is an interesting problem with a client side
by reassess_blind 10mo ago
The game is client side, and the stats are stored in a tiny Pocketbase instance. Ensuring the stats aren't spammed is an interesting problem with a client side browser game. If it becomes a problem I might look into a server issued token solution.