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This looks interesting! Thanks for sharing it, wonder if anyone else has related content.
by gatane 11mo ago
This looks interesting! Thanks for sharing it, wonder if anyone else has related content.
- zoenolan 11mo ago- Stencil Routed A-buffer [1] - Multi-Fragment Effects on the GPU using the k-Buffer [2] - Production Volume Rendering [3] - Translucent Shadow Maps [4] [1] https://developer.download.nvidia.com/presentations/2007/siggraph/stencil_routed_a-Buffer_sigg07.ppt https://developer.download.nvidia.com/presentations/2007/sig... [2] https://www.sci.utah.edu/~stevec/papers/kbuffer.pdf https://www.sci.utah.edu/~stevec/papers/kbuffer.pdf [3] https://graphics.pixar.com/library/ProductionVolumeRendering/paper.pdf https://graphics.pixar.com/library/ProductionVolumeRendering... [4] https://www.scribd.com/document/657069029/Translucent-Shadow-Maps https://www.scribd.com/document/657069029/Translucent-Shadow...
- user____name 11mo agoEmil Persson's GPU BSP traversal demo (2017) https://www.humus.name/index.php?page=3D&ID=92 https://www.humus.name/index.php?page=3D&ID=92