4 ms·
from my understanding of the technique youre wrong despite being 80% sure ;) any changes to the code or textures will need the same preprocessing done. large p
by ffsm8 10mo ago
from my understanding of the technique youre wrong despite being 80% sure ;)
any changes to the code or textures will need the same preprocessing done. large patch size is basically 1% of changes + 99% all the preprocessed data for this optimization
- laggyluke 10mo agoHow about incorporating postprocessing into the update procedure instead of preprocessing?