4 ms·
Nothing wrong with Android - lots of good reasons to build Android apps. But...I'm running Xcode 4.5 on a 4 year old MBP (late '08) that still performs like a
by crgt 14y ago
Nothing wrong with Android - lots of good reasons to build Android apps.
But...I'm running Xcode 4.5 on a 4 year old MBP (late '08) that still performs like a rockstar. And if you are going to build for Android (and take it seriously) you'd need to invest more than the cost of an iPod Touch to have enough devices to cover fragmentation across screen sizes and manufacturers. And I guess (?) you could call Obj-C insular - but learning it opens the door to deliver experiences to a huge chunk of mobile users. Long way of saying, I'm struggling with your "bang for your buck" argument. Especially if you're hoping to monetize your app. Because the primary ecosystem for that still seems to be iOS.
Others seem to agree: http://techcrunch.com/2012/09/25/ios-android-appcelerato/ http://techcrunch.com/2012/09/25/ios-android-appcelerato/