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I could be wrong, but I'm not aware of any native debugging support except in visual studio... the native one.
by nottorp 11mo ago
I could be wrong, but I'm not aware of any native debugging support except in visual studio... the native one.
- theshrike79 11mo agoFor C# Rider has had superior tooling for debugging for years now.
- veidr 11mo agoOK, maybe my point got lost because I didn't know that, but I should have just added Visual Studio to my list — it too has LLM and agentic features, which was my point. If you can't use LLMs to generate placeholder graphics that don't ship in the actual game, then why can you use coding editors that let you use LLMs to generate code?