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I noticed a similar optimization path with skills, where I now have subagents to analyze the performance of a previous skill/command/hook execution, triggered b
by uhgrippa 10mo ago
I noticed a similar optimization path with skills, where I now have subagents to analyze the performance of a previous skill/command/hook execution, triggered by a command. I've pushed this to my plugin marketplace https://github.com/athola/claude-night-market https://github.com/athola/claude-night-market