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UU was an RPG. What adventure games became were either full hybrid 3D mechanics (Tomb Raider) and niche point and click ones.
by anthk 11mo ago
UU was an RPG. What adventure games became were either full hybrid 3D mechanics (Tomb Raider) and niche point and click ones.
- nottorp 11mo agoTomb Raider isn't an "adventure" game, no matter what the "mainstream gaming press" says. Monkey Island is.
- anthk 11mo agoIt was a real time action-adventure game with puzzles. TR made point and click adventures obsolete as they drove a puzzle-event bound game with free exploration. OTOH, text adventures would still be featureful and playable as they achieved incredible things very expensive to do with graphical games.
- jhbadger 11mo agoIf Tomb Raider is an "adventure game" so is Donkey Kong. Tomb Raider is basically a platformer like Donkey Kong but in 3D. Neither made actual adventure games "obsolete" because taxing your hand-eye reflexes is a different sort of fun than taxing your brain.
- anthk 11mo agoTR has more to do than platforming, and more convoluted puzzles than DK.
- anthk 11mo agoAlso, definitively, what killed the adventure genre would be the PS1 survival horrors. You have everything there: items, combinations, loads of puzzles, action and a shitfed perspective. Silent Hill, Resident Evil, Parasite Eve... Pretty much the definition of an old 'point and click' aventure with action points.
- nottorp 11mo agoAlone in the Dark predates those by like 4 years though...
- Apocryphon 11mo agoIt does and there were also plenty of horror adventure games, but Alone of the Dark would also make the jump to RE-style survival horror.