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> created solely for myself; I never had the intention of making it [...] mainstream This is a habit I picked up from two people I respect greatly as programme
by jesse__ 10mo ago
> created solely for myself; I never had the intention of making it [...] mainstream
This is a habit I picked up from two people I respect greatly as programmers; Casey Muratori and Jonathan Blow.
Those guys both built their own little lands; Jon went as far as building a new language, a 3D game engine in that language, and has multiple game titles in-flight in the engine.
I have a handful of projects that are similar in spirit. I'm largely the only, and target, user of these projects. It's joyful to work in an environment you control completely. No deadlines, no feature requests, no support tickets, no garbage collector, no language runtime .. just me and the OS having a party.
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- mmooss 10mo ago> Those guys both built their own little lands Do you mean they created their own fictional geographic worlds (or parts of worlds)? That's amazing. Many - including Tolkien, I think - have started that way. Sometimes, the world finds out about it. Robert Louis Stevenson started with a map.
- jesse__ 10mo agoHah, I should have been more specific. They created programming environments that are entirely their own. Although Jon has created several games which include fictional geographic worlds.
- socalgal2 10mo agoBlow hasn't shipped anything in 10 years. I think Casey as well
- leecommamichael 10mo agoWhat if he ships a game and a programming language by the end of next year? In 2 years? In 5 years? I think if he ships a game and a programming language in any of those timeframes I will be very impressed. I also think it is likely.
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- jesse__ 10mo agoI'd consider JAI shipped, it's just not publicly available. There are hundreds (maybe thousands?) of developers in the beta at this point. Next time you build a new programming language, 3D game engine, and ship a game, lemme know how long it takes. Casey's done both Handmade Hero, and Performance Aware Programming. Some of the best programming educational content available, in my opinion. Also .. so what?
- bbkane 10mo agoLooks like his Sokoban game releases 2026- he just uploaded a trailer: https://m.youtube.com/watch?v=OIxuGF6CwnU&pp=2AEAkAIB https://m.youtube.com/watch?v=OIxuGF6CwnU&pp=2AEAkAIB
- bbkane 10mo agoI haven't gone this far, but I get the same joy out of little side project CLIs and libraries. In particular I've written a CLI framework and a few apps with it. The apps' requirements stretched the framework's capabilities, so I've rewritten large parts of it over the years. It's incredibly satisfying to feel myself get better as a developer as I write and consume and improve my libraries.