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There were generic VESA SVGA drivers towards the end of the MS-DOS era. Sound blaster(16) also came close to being standard enough that games could just suppor
by 1313ed01 10mo ago
There were generic VESA SVGA drivers towards the end of the MS-DOS era.
Sound blaster(16) also came close to being standard enough that games could just support that.
Extrapolating I think MS-DOS was on a nice trajectory to having complete enough (and reasonably simple and non-bloated!) APIs for everything important, when it was killed off. Late MS-DOS 32-bit games were usually trivial to install and run.