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Given that this is HN, I'm contractually obligated to mention that the GBA port is written in Rust: https://www.digitec.ch/en/page/the-impossible-port-super-mar
by kibwen 11mo ago
Given that this is HN, I'm contractually obligated to mention that the GBA port is written in Rust: https://www.digitec.ch/en/page/the-impossible-port-super-mario-64-on-the-game-boy-advance-33835 https://www.digitec.ch/en/page/the-impossible-port-super-mar...
- pmarin 11mo agoThat sound more like a demake than a port. Very cool anyway.
- deaddodo 11mo agoA demake would be a reimagining of a modern game into the style and aesthetics of the time. E.g. taking God of War and turning it into a 2D Shinobi-style platformer for Sega Genesis. Or turning Gran Turismo into a Mode7-style racer on SNES. In this case, the creator wrote a custom 3D renderer and recreated the models/meshes to get as close of an approximation of the N64 experience onto the GBA. I wouldn't call it a port necessarily ("recreation" seems more apt), but it's closer to that than a demake.