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Browsers only support OpenGL ES so only if your shaders use any OpenGL specific features you have to rewrite. Otherwise, it's just plain simple to export to bot
by rimmontrieu 10mo ago
Browsers only support OpenGL ES so only if your shaders use any OpenGL specific features you have to rewrite. Otherwise, it's just plain simple to export to both desktop and browser targets.
- iamcreasy 10mo agoThanks. What is your take on building multiplayer game with TeaVM + libgdx? (Assuming the server is hosted off-browser)