3 ms·
That depends on your workload. If you're making a game that's expected to use near 100% of system resources, or a real time service pinned to specific cores, yo
by charleslmunger 10mo ago
That depends on your workload. If you're making a game that's expected to use near 100% of system resources, or a real time service pinned to specific cores, your local application is the overall system.
- surajrmal 10mo agoTotally agree. However it's important to differentiate those workloads from the average workload which is to participate in a larger system.