4 ms·
Relax the dynamic-memory restriction to "limit per-event memory allocation to the bump allocator" and it's still mostly true for many AAA/AAAA games I work on t
by mwkaufma 11mo ago
Relax the dynamic-memory restriction to "limit per-event memory allocation to the bump allocator" and it's still mostly true for many AAA/AAAA games I work on today.
- petermcneeley 11mo agoDevelopers have gotten lazy. Im glad to here where you are they are at least still trying.
- mwkaufma 11mo agoNah I'm lazy, too.
- petermcneeley 11mo agobut_you_were_the_chosen_one.jpeg