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Yeah, I think it can. I'm reminded of the thing in the 80s when Compaq reverse engineered and reimplemented the IBM BIOS by having one team decompile it and wri
by simonw 11mo ago
Yeah, I think it can. I'm reminded of the thing in the 80s when Compaq reverse engineered and reimplemented the IBM BIOS by having one team decompile it and write a spec which they handed to a separate team who built a new implementation based on the spec.
I expect that for games the more important piece will be the art assets - like how the Quake game engine was open source but you still needed to buy a copy of the game in order to use the textures.