4 ms·
It was a design decision to make the syntax feel as familiar to Rust as possible. But I do agree that it's a bit verbose and that it won't hurt to add a .dispos
by W4G1 10mo ago
It was a design decision to make the syntax feel as familiar to Rust as possible. But I do agree that it's a bit verbose and that it won't hurt to add a .dispose() handle to the objects themselves.