4 ms·
This is correct, the correct amount of over-sharing by the server is non-zero, because otherwise you give a HUGE advantage for slight ping differences.
by phendrenad2 11mo ago
This is correct, the correct amount of over-sharing by the server is non-zero, because otherwise you give a HUGE advantage for slight ping differences.
- dontlaugh 11mo agoIt's even worse, the lowest theoretical latency possible based on speed of light alone is not low enough for the speed of movement in many shooters, if the server hid all immediately invisible information.