4 ms·
These are completely different. Agents (aside from the model inference) are not CPU bound. You gain much more by having a wider user base than whatever marginal
by qeternity 11mo ago
These are completely different. Agents (aside from the model inference) are not CPU bound. You gain much more by having a wider user base than whatever marginal CPU cycles you would gain in Rust/Go.
Video games are of course a different story.