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I agree that this is not how shooting is implemented in a production competitive shooter, but that wasn't the goal of the post. We wanted to test how far models
by stopachka 10mo ago
I agree that this is not how shooting is implemented in a production competitive shooter, but that wasn't the goal of the post. We wanted to test how far models could go, and I think this current version is the limit in a 2 hour time window.
- gafferongames 10mo agoI think you could have an infinite amount of time and you still wouldn't be able to create a real first person shooter.
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- deleted 10mo ago[deleted]