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Steam Input uses SDL input for the heavy lifting of the input part of Steam Input. I believe that change is actually enabling the libUSB option for SDL because
by ThatPlayer 10mo ago
Steam Input uses SDL input for the heavy lifting of the input part of Steam Input. I believe that change is actually enabling the libUSB option for SDL because it is required for that Switch 2 controller support for now.
- ThatPlayer 10mo agoActually, trying it out myself, it does seem to still require Zadig.