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You might find interesting how space games have tackled this issue. Most share the same design for a radar display that shows targets around you in all dimensio
by Stevvo 11mo ago
You might find interesting how space games have tackled this issue. Most share the same design for a radar display that shows targets around you in all dimensions using vertical lines to offset the markers above or below. Check out a video of Elite Dangerous combat to see it in action. It seems conceptually very similar to what you came up with.
- alexpotato 11mo agoHomeworld (1 and 2) also had a great 3D interface for viewing and controlling ships.
- ProllyInfamous 11mo agoThank you both for sharing your gaming and IRL experiences. It's neat to see how problems overlap, in and out of reality. Form and function (or something).