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But if students learn some open-source software that doesn’t get used in private industry, will they be able to land a job that’s asking Autodesk et al. knowled
by tokioyoyo 11mo ago
But if students learn some open-source software that doesn’t get used in private industry, will they be able to land a job that’s asking Autodesk et al. knowledge as a requirement?
- dmos62 11mo agoLook at Blender. No reason why that success can't be repeated.
- mensetmanusman 11mo agoYes there is, blender has a unique win/win/win that justifies funding by these major software organizations.
- dmos62 11mo agoWhat makes it unique?
- arianvanp 11mo agoIt's not the job of a university to prepare you for the workplace. That's the job of the workplace. I'm sick of industry outsourcing their jobs to public institutions. It's the job of a university to teach cutting edge research
- robtherobber 11mo agoAgree with this 100%. At some point the private sector decided that it will accept no responsibilities of any kind (except for what was fought and defended tooth and nail by the civil society and a few slightly more responsible governments), and all the costs that can be avoided will be avoided, shifting the burden on the public sector.
- tokioyoyo 11mo agoSure, you can say that. But a good chunk of people will disagree with you. I went to one of the top schools, and it was fairly 30/70 between teaching “cutting edge research” and teaching “what’s being used in practice”. I think that was fair. During bachelors, hardly you’ll get cutting edge research cause you don’t have prerequisite knowledge.
- baranul 11mo agoIt's not a big jump to go from open-source equivalents of the close source products. The concept and what one wants to accomplish is the same. Many of these companies have certification programs, if the point is to be specific and narrow, for a particular job.
- pmasson 11mo agoAs a former medical and scientific illustrator, learning a software package (Photoshop or GIMP) really isn't as crucial as learning principles and practices of art, design, and graphics. Color theory, negative space, composition, etc., are critical to production and apply to any media one chooses to work in: oil on canvas, pen and ink, or computers. The other issue is access. Again, from an art/graphics/design perspective, costs associated with proprietary software can limit some students from even participating in art/graphics/design programs. Adobe Creative Suite is US$69.99/mo or US$840/yr.