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Show HN: NLCS – A Natural Language Constraint System for LLMs
- chwmath 1y agoHi HN, I'm ShadowK, a novelist from Korea. I am not a programmer or an AI researcher. I write web novels. While experimenting with LLMs to maintain consistency in my stories, I discovered a strange phenomenon. When I inputted game rules (physics, economy, combat) in a very specific, hierarchical narrative structure, the LLM stopped "hallucinating" and started behaving like a deterministic "Game Engine." I call this NLCS (Natural Language Constraint System). I believe narrative structure creates a "Vector Gravity Field" that constrains the model's inference path. I used this method to create a combat simulator and an economic model without writing a single line of traditional code (Python/JS). The simulators in the link were generated by Claude, purely based on my natural language rules. Even GPT-5.1, Claude 4.5, and Gemini 3.0 analyzed this and agreed that this could be a kernel for AGI reasoning. It sounds crazy, but please try the "Live Demo" in the link before judging. I want to hear what real engineers think about this.