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> or a truly dynamic system you'd need to build in more than a dev team can manually build - so you need AI for these systems I don't think this is true; we've
by Planktonne 11mo ago
> or a truly dynamic system you'd need to build in more than a dev team can manually build - so you need AI for these systems
I don't think this is true; we've had games build dynamic systems using procedural generation long before generative AI. Look at something like Dwarf Fortress.