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On Windows and MacOS. Linux support is still a work in progress on both Chromium base browsers and Firefox.
by carlos_rpn 10mo ago
On Windows and MacOS.
Linux support is still a work in progress on both Chromium base browsers and Firefox.
- pjmlp 10mo agoDepends on which Linux. WebOS, Android, ChromeOS have support. Which is when it becomes clearer being GNU/Linux, or using only the Linux kernel with a completely different userspace is a big difference.
- p_l 10mo agoMy favourite is how it works on Chrome but only if you have only one proper GPU (Swiftshader does not count). If you have 2, especially dissimilar ones (different vulkan backends) WebGPU will fail to even list the adapters, a big that by now o think had over a year