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SDL GPU is extremely disappointing in that it follows the Vulkan 1.0 model of static pipelines and rigid workflows. Using Vulkan 1.3 with a few extensions is ac
by HexDecOctBin 11mo ago
SDL GPU is extremely disappointing in that it follows the Vulkan 1.0 model of static pipelines and rigid workflows. Using Vulkan 1.3 with a few extensions is actually far more ergonomic beyond a basic "Hello, World" than using SDL GPU.
- fulafel 11mo agoThat might exclude a lot of your user base. For example a big chunk of Android users, or Linux workstation users in enterprise settings who are on older LTS distributions.
- HexDecOctBin 11mo agoSDL GPU doesn't properly support Android anyways due to driver issues, and I doubt anyone's playing games on enterprise workstations.