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IMHO the real key of message passing is localized decision making on a specific instance of data. Similarly message passing allows an actor to decide how to re
by elcritch 11mo ago
IMHO the real key of message passing is localized decision making on a specific instance of data.
Similarly message passing allows an actor to decide how to respond to an event, to forward a message, to ignore it, etc. That's possible but more difficult to achieve with Java/C++ "straightjacket" style OOP. Important patterns for GUIs like the Observer pattern are just simpler with a message passing paradigm.