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Same with Godot. I'm writing a desktop app, and I get cross-platform support out-of-the-box. I don't even have to recompile or write platform-specific code, and
by sph 1y ago
Same with Godot. I'm writing a desktop app, and I get cross-platform support out-of-the-box. I don't even have to recompile or write platform-specific code, and doesn't even need Win32 APIs.