3 ms·
> Exult did this decades ago :). Tbf though, Exult kept the original fixed 2D overhead perspective which is a bit hard to grock when used to what has now becom
by flohofwoe 1y ago
> Exult did this decades ago :).
Tbf though, Exult kept the original fixed 2D overhead perspective which is a bit hard to grock when used to what has now become the 'traditional' camera angle for isometric games.
Revisited moves the entire game world into 3D and it looks magical:
https://www.youtube.com/watch?v=2mbJcOEwKJ4 https://www.youtube.com/watch?v=2mbJcOEwKJ4