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Now that I see this, I'd curious if something like Nethack 3.4.3 or Slashem could be rewritten in T3X0 and be playable under 286 machines: https://t3x.org/t3x/
by anthk 1y ago
Now that I see this, I'd curious if something like Nethack 3.4.3 or Slashem could be rewritten in T3X0 and be playable under 286 machines:
https://t3x.org/t3x/0/ https://t3x.org/t3x/0/
There's a working Rogue port for Minix2 under a 16 bit CPU (and for the Z Machine too, and GBA, and several others...), but I think even Hack 1.0.3 would be too big to fit under a 286 with 640k.
It would be a good start if Nethack 1.3d got working under CP/M for instance, rewritten with T3X0 and some ASM hacks for speeds...
- fl7305 1y agoYou could easily write a RISC-V CPU emulator for your older/smaller machines, and run the original Nethack code compiled to RISC-V.
- anthk 1y agoUnder a 286? At time-freezing speeds. Minix 2 under a homebrew 16 bit CPU already was so-so in usability: https://homebrewcpu.com/ https://homebrewcpu.com/
- fl7305 1y agoI think it would be well enough for Nethack. Would be interesting if even a Z80 could run Nethack in a CPU emulator.
- anthk 1y agoNethack 1.3c, maybe. The first release, I mean, the inmediate one after Hack 1.0.3 under BSD's. That with a lot of patience. Nethack 3.4.3... I doub't it even DOS could handle it with 640k and a 286.