3 ms·
I think this is correct for modern engines. Usually, these moves are open to a very particular line of counterplay that no human would ever find because they re
by pclmulqdq 11mo ago
I think this is correct for modern engines. Usually, these moves are open to a very particular line of counterplay that no human would ever find because they rely on some "computer" moves. Computer moves are moves that look dumb and insane but set up a very long line that happens to work.