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I use Plasticity to model for 3D printing. Having to worry about polygons in Blender is really annoying.
by LoganDark 1y ago
I use Plasticity to model for 3D printing. Having to worry about polygons in Blender is really annoying.
- cluckindan 1y agoSo model using the NURBS tools?
- LoganDark 1y agoDoes Blender have NURBS? I don't even use NURBS in Plasticity, because curves are already essentially vectors. I don't have to worry about polygons at all, and then I choose the tolerances when I export.