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Top heavy write-up, with lots of intro & set up. Good stuff, and was happy to see it covered. And talks to really good really neat wins! Simulated in-process n
by jauntywundrkind 1y ago
Top heavy write-up, with lots of intro & set up. Good stuff, and was happy to see it covered.
And talks to really good really neat wins! Simulated in-process network, tapping Quinn's AsyncUdpSocket and UdpPoller. Cool, nice. Better debugging with pcap, nice. Determinism, nice.
I do want a bit more of an ending though! Glad to see the work open sourced. +1 the thanks to Marc Blanchet for all his help & pushing that push. Also very fun reading their draft (linked in post), An Architecture for IP in Deep Space,
https://datatracker.ietf.org/doc/draft-many-tiptop-ip-architecture/02/ https://datatracker.ietf.org/doc/draft-many-tiptop-ip-archit...
> How can QUIC be viable, then? The attentive reader might already have spotted the answer: the problem isn’t QUIC, but its default configuration, which was designed with terrestrial internet in mind. What we need is a custom configuration, this time targeting deep space, with guidelines to tweak things further if a space mission deems it necessaryy.
I'd expect that there's a ton of work for "bandwidth shaping" interplanetary QUIC that's probably missing, even if it just needs to be basically nulled out on the way across the x-mitters. Guess it's open source & I can dive in & see what was done here!
- wofo 1y agoOP here. I'm also looking forward to an ending! I'll definitely write more once our research has made more progress :)