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Is Physics-based character animation an easier problem? Almost any problem can be really hard depending on the amount of 9s. Maybe there's more room for error
by onlyrealcuzzo 11mo ago
Is Physics-based character animation an easier problem?
Almost any problem can be really hard depending on the amount of 9s.
Maybe there's more room for error in a lot of robotics applications than for your physics-based character animation?