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If there are contributors to Blender from the industry, who are they? It's easy to understand how big tech can be contributing to Linux, data processing pipelin
by simgt 11mo ago
If there are contributors to Blender from the industry, who are they? It's easy to understand how big tech can be contributing to Linux, data processing pipelines, web frameworks, compilers etc. but it's harder to see who has both the skills and incentives for design tools. Maybe some game studios have the necessary slack?
- Uehreka 11mo agoI recall Apple contributing a Metal backend for Cycles back when the M1 Pro/Max came out. That was a big deal, made it actually possible to do renders on a Mac in non-insane amounts of time.
- dagmx 11mo agoApple, AMD , Intel, NVIDIA, ILM are companies who have contributed or continue to contribute to Blender development.
- jsheard 11mo agoWhat did ILM work on? I'm looking but I can't find anything regarding them even using Blender at any point, nevermind contributing back to it. Blender has seen more success than most open source art tools but it still seems to be relegated to individuals and small studios, while the ILMs of the world continue to be neck deep in commercial or bespoke tooling.
- dagmx 11mo agoILM contributed some changes to the color wheel. Frederico highlighted it during their SIGGRAPH sessions.
- phkahler 11mo agoPixar contributed OpenSubdiv and may have helped with integration?
- shrinks99 11mo agoPixar also ships Renderman support for Blender https://rmanwiki-26.pixar.com/space/RFB26 https://rmanwiki-26.pixar.com/space/RFB26