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Does anyone know if the foveated rendering feature of the Steam Frame depends on eye-tracking? Is it tracking the iris to determine the center of foveation, or
by aa-jv 1y ago
Does anyone know if the foveated rendering feature of the Steam Frame depends on eye-tracking? Is it tracking the iris to determine the center of foveation, or is there some other trick to doing this?
- whywhywhywhy 1y agoNeeds eye tracking and it's foveated streaming not rendering.